Two of my favourite graphics libraries have been merged together. The Vector Polygon Rasteriser (VPR), a very fast polygon scanline converter, has been merged into Graphics32, the software rendering library I used for the display rendering in the Woodland Calculator project.
The old polygon rendering code has been completely replaced and the results are very interesting. The rendering performance is slightly reduced compared with the original fixed point base code, but it is faster than the old floating point, high quality code; whilst managing to produce equally impressive results. In fact, it can perform some tasks, such as rendering thick outlines, much more easily than in the prior version.